Class: Particles

Phaser. Particles

new Particles(game)

Phaser.Particles is the Particle Manager for the game. It is called during the game update loop and in turn updates any Emitters attached to it.

Parameters:
Name Type Description
game Phaser.Game

A reference to the currently running game.

Source:
src/particles/Particles.js line 14

Classes

Arcade

Members

emitters : object

Internal emitters store.

Type:
  • object
Source:
src/particles/Particles.js line 24

game : Phaser.Game

A reference to the currently running Game.

Type:
Source:
src/particles/Particles.js line 19

ID : number

-

Type:
  • number
Source:
src/particles/Particles.js line 30

Methods

add(emitter)

Adds a new Particle Emitter to the Particle Manager.

Parameters:
Name Type Description
emitter Phaser.Emitter

The emitter to be added to the particle manager.

Source:
src/particles/Particles.js line 36
Returns:

The emitter that was added.

Type
Phaser.Emitter

remove(emitter)

Removes an existing Particle Emitter from the Particle Manager.

Parameters:
Name Type Description
emitter Phaser.Emitter

The emitter to remove.

Source:
src/particles/Particles.js line 47

<protected> update() deprecated

Updates all Emitters who have their exists value set to true.

Phaser no longer uses this method; Emitters receive updates via Phaser.Stage#update instead.

Deprecated:
  • Yes
Source:
src/particles/Particles.js line 56

phaser-ce@2.9.2 is on GitHub and NPM

Documentation generated by JSDoc 3.5.4 on 2017-11-09 using Tomorrow.