Namespace: Sprite3D

Phaser.Cameras. Sprite3D

Classes

Camera
CameraManager
OrthographicCamera
PerspectiveCamera

Members


billboardMatrixDirty :boolean

[description]

Type:
  • boolean
Since: 3.0.0
Default Value:
  • true
Source: plugins/camera3d/src/Camera.js (Line 215)

children :Phaser.Structs.Set.<Phaser.GameObjects.GameObject>

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 225)

combined :Phaser.Math.Matrix4

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 146)

direction :Phaser.Math.Vector3

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 88)

displayList :Phaser.GameObjects.DisplayList

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 60)

far :number

[description]

Type:
  • number
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 174)

invProjectionView :Phaser.Math.Matrix4

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 155)

name :string

[description]

Type:
  • string
Since: 3.0.0
Default Value:
  • ''
Source: plugins/camera3d/src/Camera.js (Line 78)

near :number

[description]

Type:
  • number
Since: 3.0.0
Default Value:
  • 1
Source: plugins/camera3d/src/Camera.js (Line 164)

pixelScale :number

The mapping from 3D size units to pixels. In the default case 1 3D unit = 128 pixels. So a sprite that is 256 x 128 px in size will be 2 x 1 units. Change to whatever best fits your game assets.

Type:
  • number
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 116)

position :Phaser.Math.Vector3

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 106)

projection :Phaser.Math.Matrix4

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 128)

ray :RayDef

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 183)

scene :Phaser.Scene

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 51)

up :Phaser.Math.Vector3

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 97)

updateList :Phaser.GameObjects.UpdateList

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 69)

view :Phaser.Math.Matrix4

[description]

Type:
Since: 3.0.0
Source: plugins/camera3d/src/Camera.js (Line 137)

viewportHeight :number

[description]

Type:
  • number
Since: 3.0.0
Default Value:
  • 0
Source: plugins/camera3d/src/Camera.js (Line 205)

viewportWidth :number

[description]

Type:
  • number
Since: 3.0.0
Default Value:
  • 0
Source: plugins/camera3d/src/Camera.js (Line 195)