A component to apply force to Matter.js bodies.
- Since: 3.0.0
- Source: src/physics/matter-js/components/Force.js (Line 9)
Methods
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    applyForce(force)
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    Applies a force to a body. Parameters:Name Type Description forcePhaser.Math.Vector2 A Vector that specifies the force to apply. - Since: 3.0.0
- Source: src/physics/matter-js/components/Force.js (Line 19)
 Returns:This Game Object. 
- 
    applyForceFrom(position, force)
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    Applies a force to a body from a given position. Parameters:Name Type Description positionPhaser.Math.Vector2 The position in which the force comes from. forcePhaser.Math.Vector2 A Vector that specifies the force to apply. - Since: 3.0.0
- Source: src/physics/matter-js/components/Force.js (Line 38)
 Returns:This Game Object. 
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    thrust(speed)
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    Apply thrust to the forward position of the body. Use very small values, such as 0.1, depending on the mass and required speed. Parameters:Name Type Description speednumber A speed value to be applied to a directional force. - Since: 3.0.0
- Source: src/physics/matter-js/components/Force.js (Line 56)
 Returns:This Game Object. 
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    thrustBack(speed)
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    Apply thrust to the back position of the body. Use very small values, such as 0.1, depending on the mass and required speed. Parameters:Name Type Description speednumber A speed value to be applied to a directional force. - Since: 3.0.0
- Source: src/physics/matter-js/components/Force.js (Line 125)
 Returns:This Game Object. 
- 
    thrustLeft(speed)
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    Apply thrust to the left position of the body. Use very small values, such as 0.1, depending on the mass and required speed. Parameters:Name Type Description speednumber A speed value to be applied to a directional force. - Since: 3.0.0
- Source: src/physics/matter-js/components/Force.js (Line 79)
 Returns:This Game Object. 
- 
    thrustRight(speed)
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    Apply thrust to the right position of the body. Use very small values, such as 0.1, depending on the mass and required speed. Parameters:Name Type Description speednumber A speed value to be applied to a directional force. - Since: 3.0.0
- Source: src/physics/matter-js/components/Force.js (Line 102)
 Returns:This Game Object. 
