The Impact Body Type component. Should be applied as a mixin.
- Since: 3.0.0
- Source: src/physics/impact/components/BodyType.js (Line 9)
Methods
-
getBodyType()
-
[description]
- Since: 3.0.0
- Source: src/physics/impact/components/BodyType.js (Line 18)
Returns:
[description]
- Type
- number
-
setTypeA()
-
[description]
- Since: 3.0.0
- Source: src/physics/impact/components/BodyType.js (Line 46)
Returns:
This Game Object.
-
setTypeB()
-
[description]
- Since: 3.0.0
- Source: src/physics/impact/components/BodyType.js (Line 61)
Returns:
This Game Object.
-
setTypeNone()
-
[description]
- Since: 3.0.0
- Source: src/physics/impact/components/BodyType.js (Line 31)
Returns:
This Game Object.