The Impact Set Game Object component. Should be applied as a mixin.
- Since: 3.0.0
- Source: src/physics/impact/components/SetGameObject.js (Line 7)
Methods
-
setGameObject(gameObject [, sync])
-
[description]
Parameters:
Name Type Argument Default Description gameObjectPhaser.GameObjects.GameObject [description]
syncboolean <optional>
true [description]
- Since: 3.0.0
- Source: src/physics/impact/components/SetGameObject.js (Line 16)
Returns:
This Game Object.
-
syncGameObject()
-
[description]
- Since: 3.0.0
- Source: src/physics/impact/components/SetGameObject.js (Line 48)
Returns:
This Game Object.
