The Impact Set Game Object component. Should be applied as a mixin.
- Since: 3.0.0
- Source: src/physics/impact/components/SetGameObject.js (Line 7)
Methods
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setGameObject(gameObject [, sync])
-
[description]
Parameters:
Name Type Argument Default Description gameObject
Phaser.GameObjects.GameObject [description]
sync
boolean <optional>
true [description]
- Since: 3.0.0
- Source: src/physics/impact/components/SetGameObject.js (Line 16)
Returns:
This Game Object.
-
syncGameObject()
-
[description]
- Since: 3.0.0
- Source: src/physics/impact/components/SetGameObject.js (Line 48)
Returns:
This Game Object.